Keywords
Unit:
- Quick Thinking (Gain 1 aim token and 1 dodge token.)
- Danger Sense 4 (You may choose not to remove your suppression tokens. While defending against a ranged attack, roll 1 extra defense die for each suppression token you have, adding up to 4 extra dice.)
- Infiltrate (You may deploy anywhere beyond range 3 of all enemy units.)
- Nimble (After defending, if you spent 1 or more dodge tokens, gain 1 dodge token.)
- Sharpshooter 1 (While performing a ranged attack, reduce the defender’s cover by 1.)
Weapons:
- Collapsible Tonfa:
- Suppressive (After you perform an attack, the defender that this weapon was used against gains 1 suppression token.)
Command Cards
- Rebellious (1 pip)
- Trust Goes Both Ways (2 pip)
- Complete the Mission (3 pip)