Keywords[edit | edit source]

Unit: [edit | edit source]

  • Cunning (When your commander specific command cards are played, if there would be a bid for priority, treat your command card as though it had 1 fewer pip.)
  • Deflect (While defending, if you spend a dodge token, you gain “Surge: Block”: if it’s a ranged attack, the attacker suffers 1 wound for each Surge rolled.)
  • Immune: Pierce (Pierce cannot be used against you.)
  • Makashi Mastery (While performing a melee attack, you may reduce the Pierce value of your melee weapon by 1. If you do, the defender cannot use Immune: Pierce.)
  • Master of the Force 2 (At the end of your activation, you may ready 2 of your Force upgrade cards.)

Weapons:[edit | edit source]

  • Dooku's Lightsabers
    • Impact 2 (While attacking a unit that has Armor, change up to 2 Dice Hit.png results to Dice Crit.png results)
    • Pierce 2 (When attacking, ignore up to 2Dice Block.png results.)
  • Dooku's Lightning
    • Scatter (After a unit performs an attack using a weapon with the scatter keyword against a trooper unit whose minis are affixed to small bases, it may move any non-unit leader minis in the defending unit, following all the rules of cohesion, as if the defending unit leader had just performed a standard move.)
    • Pierce 1 (When attacking, ignore up to 1Dice Block.png result.)

Command Cards[edit | edit source]

Available Through[edit | edit source]

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