Operative is a rank of unit in Star Wars: Legion. Click expand to see the Rules Reference's glossary on "Operative".
The icon indicates that a unit has the rank of operative. Operatives are powerful villains and heroes, but they rarely issue orders to other units. When building a standard army, a player may include up to two operative units.
Each operative has three command cards specific to that operative that can only be used if that operative is included in an army.
Operative-specific command cards are identified by the image in the upper-right corner that matches the image on that operative’s unit card.
When playing an operative’s command card, the player does not nominate a commander; instead they nominate the operative, and that operative issues orders.
When playing a non-operative-specific command card, a player cannot nominate an operative.
Any units indicated on an operative’s command card can be issued orders only if they are at range 1–3 of the nominated operative. A nominated operative is at range 1–3 of itself.
If all of a players commanders have been defeated, an operative can be promoted to be a new commander. If promoted in this way, it loses the rank of operative and can be nominated as a commander and can issue orders using non-operative-specific command cards during the Command Phase.
Operative units represent significant characters who might fight alongside a certain faction in the Star Wars universe, but probably not underneath that army's typical Command-and-Control hierarchy. Operative character units often have their own command cards, and can supplement the Commander of the army by providing unique capabilities that may not exist elsewhere in the army. A standard 800pt army does not need to have any operatives, but may include up to 2.