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UNIT KEYWORD[]

The added mini is your unit leader.

UNIT LEADER[]

One mini in each unit is the unit leader.

  • For units that consist of a single mini, that mini is the unit leader.
  • For other units the unit leader is represented by a mini that has been sculpted to depict a rank insignia, pauldron, or other indicator of leadership.
  • The unit leader cannot be chosen to suffer wounds unless it is the only mini in the unit that is in line of sight of the attack, if it is the only wounded mini in the unit, or if it is the last mini in the unit.
  • In the rare situation in which a unit leader is defeated and there are still minis in that unit, the player who controls that unit must immediately choose another mini in that unit to become the unit leader—the player replaces the chosen mini with the unit leader mini.

Related Topics:[]

Activating Units, Attack, Cohesion, Climb, Cover (Terrain), Defeated, Displacement, Leaving the Battlefield, Line of Sight, Movement, Premeasuring, Range, Rank, Unit, Wounds

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