Starwarslegion Wiki
Advertisement

WEAPON KEYWORD[]

After a unit controlled by any player performs an action, each unit that has a weapon with the detonate x: charge type keyword may detonate x friendly charge tokens of the specified type.

  • Any unit keywords of the unit that detonates the charge token do not apply to any attacks made when the charge token detonates.
  • When a charge token detonates, the unit that detonates the token cannot spend aim tokens to reroll attack dice.
  • When a charge token detonates, the unit that detonates the token cannot add any other weapons to any of the attack pools.
  • When a charge token detonates, do not refer to the surge conversion chart of the unit that detonated the token. Each charge type has its own surge conversion chart on the same card as the attack profile associated with that charge type.
  • After a unit performs an action, a charge token can be detonated before any other abilities or effects that occur after a unit performs an action; with the exception of spending a standby token which can be spent by a unit before the token detonates.
  • If, after a unit performs an action, both players have units with the detonate x: charge type keyword that could detonate charge tokens, the player that does not control the unit that just performed an action may use their unit’s detonate x: charge type keyword first.
  • A unit can use the detonate x: charge type ability after a unit performs or spends an action in any way or uses its entire activation, including after a unit withdraws or performs a move while disabled.

Related Topics[]

Area Weapon, Arm, Attack, Attack Pool, Charge Tokens, Detonate Charge, Weapons

All items (4)

Advertisement