At the end of your activation, if you did not use this card, ready it.
At the end of a unit’s activation, ready each of its exhausted upgrade cards with the Cycle keyword that was not used during that activation.
- Only using the weapon, keywords, or other card text on an upgrade card counts as using that upgrade card. A mini
added by an upgrade card is free to attack using a weapon printed on its unit card and still benefit from the Cycle keyword.
- For example, during the activation of a B2 Super Battle Droids unit, a B2-HA Trooper mini may use a weapon on
the B2 Super Battle Droids unit card during an attack and still ready the B2-HA Trooper upgrade card with the cycle keyword at the end of that activation.
Trending pages
All items (5)