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Creature Trooper - Creature trooper units follow the same rules as trooper units with the following exceptions:

  • Creature troopers can pivot and reverse.
  • Creature troopers cannot embark or disembark.
  • Creature troopers cannot use the "Claim" or "Sabotage/Repair" abilities.
  • Creature troopers do not gain cover from having one or more suppression tokens.
  • Creature troopers can obscure other minis and provide light cover when doing so.
  • Creature trooper cannot be displaced.
  • Creature troopers displace troopers when moving through them, and cannot move through troopers that cannot be displaced.
  • Troopers and ground vehicles cannot move through creature troopers.
  • While engaged, creature troopers can perform moves, they are not required to withdraw, and when doing so they can displace non-creature, nonn-emplacement trooper units with which they are engaged.

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