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Commander icon

 

Commander is a rank of unit in Star Wars: Legion. Click expand to see the Rules Reference's glossary on "Commander".

The Commander icon2 icon indicates that a unit has the rank of commander. Commanders are powerful heroes and villains that can issue orders to other units. When building a standard army, a player may include up to two commander units.

  • Each unique commander has three command cards specific to that commander which can only be used if that commander is included in an army.
    • Commander-specific command cards are identified by the image in the upper-right corner that matches the image on that commander’s unit card and by the name of that commander appearing below the name of the command card.
    • A player can include any number of a commander’s command cards in their command hand, but can include no more than one copy of each card.
  • If a player’s last commander is defeated, that player can promote a new commander during the End Phase.
    • To promote a commander, a player chooses any of their trooper units on the battlefield and places a commander token next to that unit.
    • When a player promotes a commander, they discard that unit’s order token from the game and replace it with a commander-rank order token.
    • A player activates a promoted commander using a commander-rank order token instead of the rank printed on the unit’s card.
    • A unit that has been promoted to commander does not retain its previous rank. It is considered to be a commander and to have the rank of commander for all game effects and game play purposes.
    • In the rare instance where a player no longer has a trooper unit to promote, they no longer have a commander and cannot play command cards.
  • If a unit is at range 1–3 of a friendly commander, it may use that commander’s courage value instead of its own when checking to see if it is panicked.
    • A courage value of “–” is considered infinite when checking whether a unit is panicked, including when a unit is using a friendly commander’s courage value.

Commanders are usually single-model units that represent the leader of the army. 800pt Standard armies must include at least 1, but as many as 2, Commanders. Commander units are important for issuing orders to units during the Command Phase of each turn, and provide a "courage bubble" to nearby units during rally checks. Having a force that pairs well with the strengths and weaknesses of its commander is a key strategic element to building an army and defining the battlefield during Turn 0.

Symbol empire
Imperial Units
Symbol empire

 

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Separatist Alliance Units
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Symbol- -rebel
Rebel Units
Symbol- -rebel

 

Republic republic symbol
Galactic Republic Units
Republic republic symbol
Unit Faction Point Cost Wound Threshold Courage Value Speed Defense Die
Darth Vader Empire 200 8 - 1 Defense die red
Director Orson Krennic Empire 90 6 2 2 Defense die white
Emperor Palpatine Empire 210 5 4 1 Defense die red
General Veers Empire 80 5 2 2 Defense die red
Iden Versio Empire 100 6 3 2 Defense die red
Imperial Officer Empire 50 4 2 2 Defense die white
Cassian Andor Rebel 90 6 2 2 Defense die white
Han Solo Rebel 120 6 2 2 Defense die white
Jyn Erso Rebel 130 6 3 2 Defense die white
Luke Skywalker Rebel 160 6 3 2 Defense die red
Leia Organa Rebel 90 6 2 2 Defense die white
Rebel Officer Rebel 50 4 2 2 Defense die white
Count Dooku Separatist Alliance 205 6 3 2 Defense die red
General Grievous Separatist Alliance 175 8 2 2 Defense die red
Anakin Skywalker Galactic Republic 160 6 3 2 Defense die red
Clone Captain Rex Galactic Republic 90 5 2 2 Defense die red
Obi-Wan Kenobi Galactic Republic 175 6 3 2 Defense die red

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